Fondly remembered for its philosophical complexity and controversial content, "Kult" has achieved legendary status amongst roleplaying gamers. Melding Gnostic and Kabbalistic lore with a contemporary horror approach, the story of humanity's escape from an illusion masking a hellish reality is a one-of-a-kind experience.
The "Kult" graphic novel introduces this setting anew with parole officer Tomas Zenk, one of the few who can pierce the illusion. As he overcomes monsters sent to kill him, Zenk discovers the true extent of his powers, including the ability to exert control over the machinery of humanity's enslavement. But will he aid the forces attempting to bring down the illusion ...or succumb to the temptations of power?
Collects the four-issue miniseries.
Utdrag ur boken:
Herzog: A select few possess the potential to transcend their very humanity and achieve GODHOOD – to REPLACE the demiurge and rule the machine. Astaroth will not let this stand. He seeks out these CANDIDATES and destroys them before their latent abilities can develop. There are those who believe that if they can reach this person before Astaroth does, they can PROTECT them. That they can convince him or her to dismantle the prison and to free humanity once and for all. That person is you, Tomas Zenk.
Zenk: No. Stop this.
Herzog: It is your destiny to assume the demiurge's throne and rule mankind.
Zenk: No!
Herzog: Why are you fighting this? It's who you are. If you'll let me I can show you how to become a god.
Zenk: I don't want it. I don't want any of this. I just want to go home.
Herzog: What you want is irrelevant. Rejecting your fate doesn't change what's in store for you, and the harder you fight it, the worse it's going to get. I don't know how this is going to turn out, but I DO know THIS – soon you'll have to choose between saving the world...and saving your family. You can't have both.